Drexmod 3: Upcoming features
Posted: Tue Feb 05, 2019 2:59 pm
Hi,
The folowing features should be included in the next release:
- Cheat Detector (done)
- Ranking System based on Elo ranking system and adapted for EE team games (heavy developement / 70% of work done and currently on test )
- A basic web site to check ranks and stats (not started yet)
- A new Lobby command Quick Team "/qt". Auto balancing teams, based on player's elo score. don't require swap. That what i used in "mid -ranked" games. (done)
- A new Lobby command Match Maker "/mm". Finds an optimal teams balancing: put best wing vs best wing, best pocket vs best pocket,... requires slots swap (not started yet)
- All bugs you found in the actual version.
Features not yet analysed / I don't know if it's possible
- Mini Map colors: show allied in blue (or other color), enemies in Red. (== detection citz landing on islands game )
- Mini map filter : show only units. show only buildings (== sieges localization on islands game )
- Allow the host of the game to be pocket.
- Only the host is allowed to pause the game.
- Display in-game shotcuts on the units/buildings buttons (if that not impact the performances)
May also inlcude others easy stuff I found during the developement.
Feedback and comments are welcome
drex / yukon
The folowing features should be included in the next release:
- Cheat Detector (done)
- Ranking System based on Elo ranking system and adapted for EE team games (heavy developement / 70% of work done and currently on test )
- A basic web site to check ranks and stats (not started yet)
- A new Lobby command Quick Team "/qt". Auto balancing teams, based on player's elo score. don't require swap. That what i used in "mid -ranked" games. (done)
- A new Lobby command Match Maker "/mm". Finds an optimal teams balancing: put best wing vs best wing, best pocket vs best pocket,... requires slots swap (not started yet)
- All bugs you found in the actual version.
Features not yet analysed / I don't know if it's possible
- Mini Map colors: show allied in blue (or other color), enemies in Red. (== detection citz landing on islands game )
- Mini map filter : show only units. show only buildings (== sieges localization on islands game )
- Allow the host of the game to be pocket.
- Only the host is allowed to pause the game.
- Display in-game shotcuts on the units/buildings buttons (if that not impact the performances)
May also inlcude others easy stuff I found during the developement.
Feedback and comments are welcome
drex / yukon