lightnessking wrote:Kazter wrote:This sounds awesome! Question: what units would the barbarian/rome teams have? Just curious.
I do say:
Romans
- Bronze cavalry (Stable)
- Stone throwers (Siege factory)
- Charioteers (Archery range)
- Short sword (Barracks)
- Legionaries (Scenario Editor Unit.)
Maybe some more. (Like javelins / bowman.)
Barbarians
- Horseman (Stable)
- Barbarian / Viking (Barracks)
- Composite Bowman (Archery Range)
- Rams, Siege towers & Catapults (Siege Factory)
There are also several Scenario Editor Units which could fit in the scenario perfectly.
Yeah most of that sounds good, Romans should probably get composite bowmen and also cataphracts. Javelins/pilums should be used by both sides. Siege should definitely be available for both sides but I don't think they should be made the conventional way so we avoid overuse. We'll need to find some way to limit the number of siege weapons available and use triggers to create them instead of siege factories.
At the moment I have a very rough outline of the possible lineup for the scenarios (seven to nine). I'm thinking the first scenario will be The Battle of Argentoratum in 357 between the Romans and the Alemanni. When I am done with the outline I will post each scenario and the number of players in this format:
"The Battle of Argentoratum" (357)
ROME = DARK AGE ALEMANNI = BRONZE AGE
Player I: Name = Roman Division I; Hero = Emperor Julian
Player II: Civ = Roman Division II; Hero = General Clibrannarii
Player III: Civ = Roman Cavalry ; Hero = General Severus
Player IV: Civ = Alemanni Division I ; Hero = King Chnodomarius
Player V: Civ = Alemanni Division II ; Hero = Duke Serapio
Player VI: Civ = Alemanni Cavalry ; Hero = Duke Hortar
Unfortunately I am uber busy this week and will probably not have the entire outline done this weekend. Hopefully I will get a chance to work on it early next week and have it finished before the following weekend. I have figured out most of the battles/campaigns I want to use in the rest of the scenarios but want to research more on the commanders and the amount of men involved. Until then if anybody can think of a way to script the Battle of Argentoratum so it will involve more then just two sides meeting up for a single battle then that would be great because I am having a bit of trouble with that.