P2s grades
Posted: Wed Dec 29, 2010 2:19 am
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I host games p2s games which I observe and give grades to each player.
1 is the best grade, 6 the worst.
Your end grade is calculated of 3 sections of sub-grades.
( The violet writing says examples for things that influence your grade)
- Attacking : ~ Attacking time: How good you choose your attacking time Do you wait too long for an attack? Do you attack at a time when you probably won`t be sucessful?
~ Preparing attacks: Often its good to attack form several directions. Do you hide your troops as long as possible to surprise his cits?
~ Hitting: How good you manage to hit as much with as few losses as possible
~ Pullback: How good you choose your time to order back your units Do you let be killed your last 5 clubs though you probably cant kill another cit and can go back easily
- Defending: ~ How good your base is protected against possible attacks
~ how good you react when you are really attacked both with your cits and your troops
- Economy and Aging: ~ How good you use your possible economy capacities
~ How fast you age when its useful; most times it`s not important when you go Stone age but when you go Copper Age
Your grades always depend on your strategy and how hard you are attacked. You club hard and your enemy too and you dont reach Copper before 65. Nevetheless you might get a 1 for aging.
Normally I make several grades for each section and then I calculate the average of them.
Each grade section gets a percentage of relevance for your total grade which depends on your strategy. Someone who attacks often with little armies and can reach Copper very fast might have 30% attacking relevance, 20% defending relevance and 50 % eco and aging relevance.
The grades are written in the lobby chat after the game. When you dont want to be told your grade automatically, tell me so.
Generally each week I give a week grade to those whom I have at least 3 grades of that week. There also is a total grade for each player is composed of your last-month-grade with a relevance of 40%, your grade of the month before you had a month grade with a relevance of 30% and the 2 graded months before with a relevance of 20 and 10%. If you dont want to be pubilshed your grades for the current month, tell me so.
I host games p2s games which I observe and give grades to each player.
1 is the best grade, 6 the worst.
Your end grade is calculated of 3 sections of sub-grades.
( The violet writing says examples for things that influence your grade)
- Attacking : ~ Attacking time: How good you choose your attacking time Do you wait too long for an attack? Do you attack at a time when you probably won`t be sucessful?
~ Preparing attacks: Often its good to attack form several directions. Do you hide your troops as long as possible to surprise his cits?
~ Hitting: How good you manage to hit as much with as few losses as possible
~ Pullback: How good you choose your time to order back your units Do you let be killed your last 5 clubs though you probably cant kill another cit and can go back easily
- Defending: ~ How good your base is protected against possible attacks
~ how good you react when you are really attacked both with your cits and your troops
- Economy and Aging: ~ How good you use your possible economy capacities
~ How fast you age when its useful; most times it`s not important when you go Stone age but when you go Copper Age
Your grades always depend on your strategy and how hard you are attacked. You club hard and your enemy too and you dont reach Copper before 65. Nevetheless you might get a 1 for aging.
Normally I make several grades for each section and then I calculate the average of them.
Each grade section gets a percentage of relevance for your total grade which depends on your strategy. Someone who attacks often with little armies and can reach Copper very fast might have 30% attacking relevance, 20% defending relevance and 50 % eco and aging relevance.
The grades are written in the lobby chat after the game. When you dont want to be told your grade automatically, tell me so.
Generally each week I give a week grade to those whom I have at least 3 grades of that week. There also is a total grade for each player is composed of your last-month-grade with a relevance of 40%, your grade of the month before you had a month grade with a relevance of 30% and the 2 graded months before with a relevance of 20 and 10%. If you dont want to be pubilshed your grades for the current month, tell me so.