Some problems I have with the game
Posted: Sun Jan 09, 2011 12:24 pm
Greetings to you all,
I have some problems with my AOC and wish for a solution, if possible.
1) By pressing strg + tab or , I do not select all idling cits/units in multiplayer. I only select a few, mostly about 10, which is not desired. In single player this key command works, and I select all idling cits/units.
2) Group speed does not work always, which is not desired. I do the group speed by selecting all units, then klick to some place and then turn the arrow around. It some times works, but mostly like 90% the hole group gets the speed of the slower unit, which is pretty annoying in sets such as mid sh.
3) I can not tribute, which is not desired.
4) The watchman (basic infantry on space age) looks different as before, which is not desired. It looks like some ww2 officer, but black painted, which is not desired.
5) I have the original CD's of EE+AOC, also installed, but since I lost the CD's I play with the Non-CD programm. Since I do not own the original CD's anymore the possibility is not given to reinstall EE and AOC, please mind this fact.
6) Sometimes, when I get attacked, for example from someone with white color or light blue color, I do not receive a message such as "WE ARE UNDER ATTACK", which is not desired, since you can not see those colors good and do not get a message and not even a red cross on the tiny map in the bottom right corner.
7) Sometimes, instead of the sound which comes when you set a flare for your allies the sound of "WE ARE UNDER ATTACK" apears, and vice versa, which is not desired.
8) Apollon, the tiny flying robot can set some circles on the ground. Those circles surround units. What are those circles for?
9) My citizen can not build a wall. They always left some holes in the wall, for certain unknown reasons, which is not desired, since they have to walk back after manual command and waste time instead of building wall segment next to wall segment so they only have to walk once along the wall.
10) By attacking, e.g. with a combat army, my units do not rush in the enemy and attack. They stand behind, then walks a bit back, then turns around, walks some circules, then attacks, which is not desired.
11) My airplanes do not attack enemy units primary. When I send my airplanes into the enemy's base, they will attack the buildings, such as towncenters, and waste fuel and time, which is not desired.
12) When attacking with mixed units, e.g. ballista and swords, my ballista kills my swords, which is not desired.
13) When attacking a gate, 5 combat units will attack the gate, and the rest will be standing around or attacking the wall or running around, which is not desired.
14) When my units are moving, e.g. around an obstacle such as a hill or forest, the will all always first walk to the dead end, then recognize that this is a dead end and then walk the right way, even if the map is revealed, which is not desired.
15) When attacking with archers, e.g. long bows, and I try to kill a hostile prophet, the arrows do not hit the slow prophet, which is not desired.
16) When attacking with combat units, e.g. long swords, and fighting against other units, which are running, my combat units will walk side by side with the units, even if my units are faster, and will not attack properly, which is not desired.
17) After building a settlement or towncenter or capitol next to a gold or stone or iron mine or a food patch, my citizen will not mine or gather on the mine or patch. Instead, they will go to the nearby trees and start cutting wood, which is not desired.
18) When commanding a fleet on water or in space, they will bump into each other and can not swim or fly properly. Instead, they will keep bumbing into each other and by slow and so on, which is not desired.
19) When my citizen are getting attacked by any animal, they will do nothing and get killed, or they will run around and get killed, which is not desired.
20) Non aggressive animals such as elephant or river horse will attack my units at random, even my units are not attacking the animals mentioned above, which is not desired.
I figured out that this happens mostly randomly, but it happens more often if I command some siegeweapons to walk around those animals. But nevertheless this is not desired.
21) In multiplayer games, when the host quits, I have to wait 2*65 seconds untill I win the game, which is not desired.
22) In the lobby, some people are inserting caveman pictures, which is not desired.
23) In the lobby, some people are inserting videos, which is not desired. I do not like videos. Please give the option to deactivate HTML, since my computer is not very good and takes too long to load these undesired videos.
24) In multiplayer, when a player presses alt+f4, he will first lag very much, than drop out of the game, which is not desired. Please make that if one presses alt+f4 he will drop out immediately.
25) My priesttower are less powerfull than before, which is not desired.
26) My SAS are less powerfull than before, which is not desired.
27) My Cyber-Ninja are less powerfull than before, which is not desired.
28) Sometimes for certain unknown reasons some tigers, e.g. 3 or 4 will run into my base and attack me, which is not desired. I remember that tigers are set randomly split up on the map, so I do not understand why they will run into my base and attack me.
29) When I select, e.g. 50 cits, and let them build a building, then they will first all run onto the place where my building should be, and then walk off the place where my building should be, which is not desired. The should go to the borderline of my building immediately and start building, instead of all walking into it and then slowly exit it.
30) Mortars and artillery can not hit moving units, which is not desired.
31) It is hard to command airplanes. First, when they reach there goal, they will circle around, and then get killed, and if not, they will start attacking buildings, which is not desired.
32) Also, it is hard to command airplanes, because I can not effciently select them. If I try to select my airplanes and send them to somewhere, they are all flying around and hard to select them all. Also, if I somehow manage to select them, they will go back to the airports, and I lose my selection, which is not desired. It is not possible to fight efficiently with airplanes so.
33) The hero, e.g. war combat hero, will not stand behind the army and give moral. Instead, he will run to the front line and get killed fast, which is not desired.
34) In mixed unit fights, for example marines and 120 mm guns versus 120 mm guns and tanks, my 120 mm guns will not shoot on the tanks and my marine will not shoot on the 120 mm guns. Instead, my 120 mm guns will shoot on the 120 mm guns and my marines will shoot on the tanks, which is not desired. It makes my lose the war.
35) It takes too long to select the civilization, which is not desired. I have to klick on the crown, then klick load, then a black small window with my civiliations will apear. My idea: by klicking the yellow crown at game start, the black window should apear, but a little bigger with more civilizations, since everyone has like many civs if he does not only play one set with one strategy. On the black window, e.g. in the bottom right corner there should be a button named "custom civilization", which will open the normal civ builder. This will make civ selecting more easier, which is desired.
36) My towers will not shoot properly. E.g. my towers will shoot enemy buildings, but not shoot there units which are attacking me. My anti air towers will shoot fighters, which can not harm be, and not shoot the bombers, which are harming me, which is not desired.
37) Sometimes I start in a base with no nearby forest, which is not desired.
38) Sometimes I start in a base with no nearby animals to eat, which is not desired.
39) Sometimes I start in a base with no nearby mines, or only 1-2 nearby mines, which is not desired.
40) Sometimes, e.g. at wood cutting, my citizen would cut the wood and then run around the hole forest to deliver the wood, but not deliver the wood at the most nearby settlement, which is not desired.
41) For some certain unknown reasons my units will not stop even i press p, which is not desired. This fact is annoying my camo strategy, which says that my units should be invisible when they are not moving, but the will move when the enemy is attacking, even I press p.
42) Sometimes, e.g. at hunting, my citizen would stop hunting and stand at the settlement instead of going to the next animal and eat it, which is not desired.
43) Sometimes, when I use my citizen to lure an aggressive animal to my capitol, it will run away, even it is getting attacked, which is not desired.
Thanks for reading, please tell me a solution if possible.
I have some problems with my AOC and wish for a solution, if possible.
1) By pressing strg + tab or , I do not select all idling cits/units in multiplayer. I only select a few, mostly about 10, which is not desired. In single player this key command works, and I select all idling cits/units.
2) Group speed does not work always, which is not desired. I do the group speed by selecting all units, then klick to some place and then turn the arrow around. It some times works, but mostly like 90% the hole group gets the speed of the slower unit, which is pretty annoying in sets such as mid sh.
3) I can not tribute, which is not desired.
4) The watchman (basic infantry on space age) looks different as before, which is not desired. It looks like some ww2 officer, but black painted, which is not desired.
5) I have the original CD's of EE+AOC, also installed, but since I lost the CD's I play with the Non-CD programm. Since I do not own the original CD's anymore the possibility is not given to reinstall EE and AOC, please mind this fact.
6) Sometimes, when I get attacked, for example from someone with white color or light blue color, I do not receive a message such as "WE ARE UNDER ATTACK", which is not desired, since you can not see those colors good and do not get a message and not even a red cross on the tiny map in the bottom right corner.
7) Sometimes, instead of the sound which comes when you set a flare for your allies the sound of "WE ARE UNDER ATTACK" apears, and vice versa, which is not desired.
8) Apollon, the tiny flying robot can set some circles on the ground. Those circles surround units. What are those circles for?
9) My citizen can not build a wall. They always left some holes in the wall, for certain unknown reasons, which is not desired, since they have to walk back after manual command and waste time instead of building wall segment next to wall segment so they only have to walk once along the wall.
10) By attacking, e.g. with a combat army, my units do not rush in the enemy and attack. They stand behind, then walks a bit back, then turns around, walks some circules, then attacks, which is not desired.
11) My airplanes do not attack enemy units primary. When I send my airplanes into the enemy's base, they will attack the buildings, such as towncenters, and waste fuel and time, which is not desired.
12) When attacking with mixed units, e.g. ballista and swords, my ballista kills my swords, which is not desired.
13) When attacking a gate, 5 combat units will attack the gate, and the rest will be standing around or attacking the wall or running around, which is not desired.
14) When my units are moving, e.g. around an obstacle such as a hill or forest, the will all always first walk to the dead end, then recognize that this is a dead end and then walk the right way, even if the map is revealed, which is not desired.
15) When attacking with archers, e.g. long bows, and I try to kill a hostile prophet, the arrows do not hit the slow prophet, which is not desired.
16) When attacking with combat units, e.g. long swords, and fighting against other units, which are running, my combat units will walk side by side with the units, even if my units are faster, and will not attack properly, which is not desired.
17) After building a settlement or towncenter or capitol next to a gold or stone or iron mine or a food patch, my citizen will not mine or gather on the mine or patch. Instead, they will go to the nearby trees and start cutting wood, which is not desired.
18) When commanding a fleet on water or in space, they will bump into each other and can not swim or fly properly. Instead, they will keep bumbing into each other and by slow and so on, which is not desired.
19) When my citizen are getting attacked by any animal, they will do nothing and get killed, or they will run around and get killed, which is not desired.
20) Non aggressive animals such as elephant or river horse will attack my units at random, even my units are not attacking the animals mentioned above, which is not desired.
I figured out that this happens mostly randomly, but it happens more often if I command some siegeweapons to walk around those animals. But nevertheless this is not desired.
21) In multiplayer games, when the host quits, I have to wait 2*65 seconds untill I win the game, which is not desired.
22) In the lobby, some people are inserting caveman pictures, which is not desired.
23) In the lobby, some people are inserting videos, which is not desired. I do not like videos. Please give the option to deactivate HTML, since my computer is not very good and takes too long to load these undesired videos.
24) In multiplayer, when a player presses alt+f4, he will first lag very much, than drop out of the game, which is not desired. Please make that if one presses alt+f4 he will drop out immediately.
25) My priesttower are less powerfull than before, which is not desired.
26) My SAS are less powerfull than before, which is not desired.
27) My Cyber-Ninja are less powerfull than before, which is not desired.
28) Sometimes for certain unknown reasons some tigers, e.g. 3 or 4 will run into my base and attack me, which is not desired. I remember that tigers are set randomly split up on the map, so I do not understand why they will run into my base and attack me.
29) When I select, e.g. 50 cits, and let them build a building, then they will first all run onto the place where my building should be, and then walk off the place where my building should be, which is not desired. The should go to the borderline of my building immediately and start building, instead of all walking into it and then slowly exit it.
30) Mortars and artillery can not hit moving units, which is not desired.
31) It is hard to command airplanes. First, when they reach there goal, they will circle around, and then get killed, and if not, they will start attacking buildings, which is not desired.
32) Also, it is hard to command airplanes, because I can not effciently select them. If I try to select my airplanes and send them to somewhere, they are all flying around and hard to select them all. Also, if I somehow manage to select them, they will go back to the airports, and I lose my selection, which is not desired. It is not possible to fight efficiently with airplanes so.
33) The hero, e.g. war combat hero, will not stand behind the army and give moral. Instead, he will run to the front line and get killed fast, which is not desired.
34) In mixed unit fights, for example marines and 120 mm guns versus 120 mm guns and tanks, my 120 mm guns will not shoot on the tanks and my marine will not shoot on the 120 mm guns. Instead, my 120 mm guns will shoot on the 120 mm guns and my marines will shoot on the tanks, which is not desired. It makes my lose the war.
35) It takes too long to select the civilization, which is not desired. I have to klick on the crown, then klick load, then a black small window with my civiliations will apear. My idea: by klicking the yellow crown at game start, the black window should apear, but a little bigger with more civilizations, since everyone has like many civs if he does not only play one set with one strategy. On the black window, e.g. in the bottom right corner there should be a button named "custom civilization", which will open the normal civ builder. This will make civ selecting more easier, which is desired.
36) My towers will not shoot properly. E.g. my towers will shoot enemy buildings, but not shoot there units which are attacking me. My anti air towers will shoot fighters, which can not harm be, and not shoot the bombers, which are harming me, which is not desired.
37) Sometimes I start in a base with no nearby forest, which is not desired.
38) Sometimes I start in a base with no nearby animals to eat, which is not desired.
39) Sometimes I start in a base with no nearby mines, or only 1-2 nearby mines, which is not desired.
40) Sometimes, e.g. at wood cutting, my citizen would cut the wood and then run around the hole forest to deliver the wood, but not deliver the wood at the most nearby settlement, which is not desired.
41) For some certain unknown reasons my units will not stop even i press p, which is not desired. This fact is annoying my camo strategy, which says that my units should be invisible when they are not moving, but the will move when the enemy is attacking, even I press p.
42) Sometimes, e.g. at hunting, my citizen would stop hunting and stand at the settlement instead of going to the next animal and eat it, which is not desired.
43) Sometimes, when I use my citizen to lure an aggressive animal to my capitol, it will run away, even it is getting attacked, which is not desired.
Thanks for reading, please tell me a solution if possible.