Everything You Always Wanted to Know About Cybers
Posted: Sat Feb 14, 2009 12:15 pm
This is a guide about cybers, what they beat, what beats them, and what their special powers do. It should be noted that this is mainly taking exclusively about the Nano age, unless specifically mentioned (As such if I say Minoutar, I mean Minoutar II unless I specifically say I am talking about Digital aged units). For Digital, basically everything that is true in nano holds, except the Ultra cybers are comparatively much stronger than they are in Nano (because they don't get an upgrade when you hit nano).
Pandora
Wins Against
Wins Against
Wins Against
Wins Against
Wins Against
Looses Against
Tempest
Wins Against
Draws Against
Looses Against
Furies
Wins Against
Draws Against
Looses Against
Pandora
Wins Against
- 1 Guardian (extremely large win)
- 5 Guardians (again, extremely large win; note that in terms of cost that 4.5 guardians = 1 pandora, so by "cost balancing" the Guardians would have a slight advantage here)--
- Tempest (No resonator; tempest will barely win the engagement though)
- 1 Anti-Tank (Pandora barely wins; remember that 2.8 Anti-Tanks are equal to one Pandora in cost, so Anti-Tanks are clearly very effective against Pandoras)
- Minoutar (Minoutar will barely win)
- Zeus (large win)
- Hyperion (large win)
- Ares (large win)
- >1 Anti-Tank (large win)
- 1 Tank (large win)
- Furies (moderate win; ignoring self-destruct obviously)
- Tempest (large win with resonator)
- Paladin Cannon (large win)
Wins Against
- Pandora (large win)
- Minoutar (large win)
- Hyperion (large win)
- Ares (large win)
- 1 Anti-Tank (large win)
- 5 Anti-Tank (large win)
- 1 Guardian (just short of large win)
- Furies (large win no self-destruct; moderate win with self destruct)
- Tempest (large win without resonator--IMPORTANT: Tempests omgwtfsuperpwn Zeus with Resonator, see "looses against" section)
- Paladin Cannon (Moderately large win)
- 1 Tank (Tank wins very slightly)
- 3 Tanks (Large loss--note that 2.8 tanks = 1 Zeus in terms of cost)
- 7 Guardians (Very large loss; loose no Guardians, but with 1 Guardian almost dead; 7 Guardians = 1 Zeus in terms of cost)
- Tempest (with Resonator; Resonator instantly kills a Zeus)
Wins Against
- 1 Anti-Tank (large win)
- 1 Guardian (large win)
- 2 Tanks (large win; 1.8 tanks = 1 minoutar in cost)
- 1 Tempest (large loss without resonator; closeish loss with resonator)
- Pandora (Minoutar very barely wins)
- Furies (close without self-destruct; with self destruct furies obviously wins by a big margin, although it dies...)
- Zeus (large loss)
- Hyperion (large loss)
- Ares (large loss)
- 3 anti-tank (moderate loss; 2.8 anti-tank = 1 minoutar)
- 5 Guardians (large loss, don't even loose any infantry although one is close to death; 4.5 guaridians = 1 minoutar)
- Paladin cannon (moderatre loss)
Wins Against
- Pandora (large win)
- Minoutar (large win)
- 6 Guardians (close win; hyperion ~500 health remaining; 5.75 Guardians = 1 Hyperion)
- 1 Anti-Tank (Moderate win; hyperion will be 1/2 dead)
- 1 Tank (Moderate win; hyperion 1/2 dead)
- Furies (large no destruct, moderate with destruct)
- Tempest (large no resonator, moderate with resonator)
- Paladin Cannon (large loss)
- Nothing
- Zeus (large win)
- Ares (huge win--hyperion cannot attack ares)
- 4 Anti-Tank (large win; 3.68 Anti-Tank = 1 hyperion)
- 2 Tanks (moderate loss; 2.3 tank = 1 hyperion)
Wins Against
- Pandora (large win)
- Minoutar (large win)
- Hyperion (hyperion can't attack Ares)
Looses Against
Tempest
Wins Against
Draws Against
Looses Against
Furies
Wins Against
Draws Against
Looses Against