Groups
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
Groups
Hey, I think it would be great if we could make our own groups & add our own players into it.
For example, you got the groups: friends/ignore/cheaters etc.
So new groups like: Pre players, Mid players, Mod players.
If it would be able tomanually create (personal) new groups, and add your own players into I would be realy happy and I think many other players also will be.
Lightnessking
For example, you got the groups: friends/ignore/cheaters etc.
So new groups like: Pre players, Mid players, Mod players.
If it would be able tomanually create (personal) new groups, and add your own players into I would be realy happy and I think many other players also will be.
Lightnessking
You cannot make another post so soon after your last.
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
- VEGETA59
- Basic Member
- Posts: 37
- Joined: Thu Oct 22, 2009 2:25 pm
- Lobby Username: vegeta
- Location: Chicago ill. U.S.A
Re: Groups
it is not necessary that you add to those you know!!!
its why.
its why.
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
Re: Groups
I personnally think it would be usefull.
You cannot make another post so soon after your last.
- Ghost
- Administrator
- Posts: 1894
- Joined: Fri Nov 07, 2008 12:25 am
- Lobby Username: [-Ts-] Ghost
- Location: San Francisco, CA, USA
Re: Groups
I already discussed this with you and I do not plan on adding such a feature.
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
- Ghost
- Administrator
- Posts: 1894
- Joined: Fri Nov 07, 2008 12:25 am
- Lobby Username: [-Ts-] Ghost
- Location: San Francisco, CA, USA
Re: Groups
The point I made was "No" but I did offer you an explanation for that response, which included analysis of several aspects that would credit/discredit the potential addition of the feature. I will not be repeating myself in a post here.
"Nothing is foolproof to a sufficiently talented fool."
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
-•¤Lazy Bone¤•-: we had to double ghost or we had no chance
•§ITHLORD§•(surfer): artylery give no many domage on aa mobile since 3 day
- President Obama
- Full Member
- Posts: 110
- Joined: Wed Mar 17, 2010 8:13 am
- Lobby Username: President Obama
- Location: Watching you from outside your window.
Re: Groups
What if you made it client end only. So people could mix and match on their own end. This would be great for me being able to make a group of all scen players I know. So yeah people can make groups on their end but no one else sees em.
This signature is only 17kb. That makes it ftw.
- lightnessking.
- Nemesis
- Posts: 2050
- Joined: Fri Nov 27, 2009 9:27 pm
Re: Groups
Exactly, but I think ghost doesn't want to take effort to create it.
You cannot make another post so soon after your last.
- BLaKe
- Full Member
- Posts: 129
- Joined: Sun Aug 08, 2010 3:15 am
- Xfire: zzombiejesus
- Lobby Username: VoE_SpartaN^
Re: Groups
Ghost has the right to deem potential features worthy/unworthy, challenging his commitment like that won't help your case light...although personally this idea does advocate the potential of a clan system, which i think would be cool (even regarding the limited activity on the EE lobby). It would stop people ghosting into clans, and give the leaders more power.
Formerly VoE_SpartaN^
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