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TowerProtection and TTP

Posted: Sun Jun 06, 2010 5:50 pm
by Arntzen
TP and TTP are my favourite scens, I've been playing it alot but never won the whole scen. Im talking about TP 1v1 verson or TTP 1v1v1 verson. I do what everyone else does: massing air. So my question here really is: Have someone of u guys won the TP/TTP 1v1 verson? If so, what units did u get in the end?

Sidenote: In TTP, I normally got 30 lives til zeus, then I loose between 8-15 lives, and when the cars come I lose lives til I got something in the middle of 2-8 lives. So in the end the trojan hourses kill me. So if someone got any tactic that killes those waves ill be pleased to know.

I can make a guild on how to get to the next last wave if someone is interessted.

Also, if you see me in lobby just ask me if you want me to host TP or TTP (eec or aoc). Lobby username: [Ak]Kazterā„¢

Re: TowerProtection and TTP

Posted: Mon Jun 07, 2010 3:33 am
by President Obama
So you have been playing the actual proper version like drummels and chikos(mainly chikos)

Chiko and I worked out the most likely tactic, and it does not involve planes, because planes are useless, so is artillery.

The only good unit is the nuke sub because it actually does some damage but you only want to leave a small hole open in your wall of towers.

I also worked out the most effective building of towers ever. It just the cross it self it can destroy 20 trucks with 1 mill hp each. I cant explain it though, if you ever see me on ee hit me up and Ill show you. Chiko and I spent ages working out the best tactics to that game, we used to get to such high levels, though we never got the time to actually test my new tower tactic.

I really hope you dont mean the noob versions.

Re: TowerProtection and TTP

Posted: Mon Jun 07, 2010 7:10 am
by Arntzen
For TP 1v1 I use the Jamaladin verson, where you can say: bloo hard to get it hard or bloo easy to get it easy. And for TTP I use drommels veson, but yeah I really wanna see how u use the artillery with success! :D

Re: TowerProtection and TTP

Posted: Mon Jun 07, 2010 8:59 am
by President Obama
Dam so chikos versions never got circulated dam... They were the only proper versions around. You got digital towers after a certain amount of time in modern age and unit upgrades were locked to stop tower range glitch. He was the first one to make the 1v1v1 versions.

Re: TowerProtection and TTP

Posted: Mon Jun 07, 2010 3:10 pm
by Ghost
Tripple Tower Protection By Drommels v1.6{3player}

That's the one I believe he's talking about, it's an AoC version. It has laser towers in Mod after some time, no unit upgrades, and no docks or naval yards. The game does not end if your opponents run out of lives first. You only get one capitol and only one of the paths is used. Definitely not a proper 1v1v1 game, just rigged up from a 2v2v2.

There's one I have on EEC though, "!Triple Tower Protection (1v1v1 p2n) v2 " and I'm not sure of the author. It's more of a proper one.

Re: TowerProtection and TTP

Posted: Mon Jun 07, 2010 3:48 pm
by Arntzen
How does it make it more proper? (proper meaning harder?)

But anyway, I would like u to load it for me anytime soon so I can test it out!

Re: TowerProtection and TTP

Posted: Tue Jun 08, 2010 4:03 am
by President Obama
It chikos version, docks weren't disabled. Why would you disable them anyway? There extremely important.

Re: TowerProtection and TTP

Posted: Tue Jun 08, 2010 8:33 am
by Arntzen
Well I tryed it 1 time last night, and for me it to easy, I got to mod in 45-50 f11 (dont really remember) when ur normally at imp-indu, this means ur towers are to good for the waves so you end up killing all waves close to spawn place. And u get to much resources. I had like 7 farms and 6 on all gold and irons from about 30-40 f11, and ended up having 10000 iron and 10000 after a short period of time. So from 50f11 the game is about haveing 20 on building lasertowers and then the zeus come and u suddenly loose alot of lives, I guess I didnt controll my tridents enough. But really IMO it was easyer untill the zeus came, then the other verson is easyer coz u only get 1 road with zeus (loose less lifes). But maybe I'll like it more after a while playing it.

Re: TowerProtection and TTP

Posted: Wed Jun 09, 2010 2:39 am
by President Obama
Was this chikos version?

Re: TowerProtection and TTP

Posted: Wed Jun 09, 2010 5:48 am
by Arntzen
It's called: !Triple Tower Protection (1v1v1 p2n) v2, I dno whos verson it is.

Re: TowerProtection and TTP

Posted: Wed Jun 09, 2010 6:37 am
by President Obama
Heres that scen tactic thing. I dont think I did it properly though, its been AGES since I worked it out, I think theres meant to be 3 spaces between the rows of towers. Anyway heres the download:
http://rapidshare.com/files/397029181/A ... c.scn.html

That section there does almost 100k damage to two units. Just play it and you will see. I didnt do it very well, but you get the idea.

Re: TowerProtection and TTP

Posted: Wed Jun 09, 2010 9:33 am
by Arntzen
The save game isn't valid. :cry:

Re: TowerProtection and TTP

Posted: Thu Jun 10, 2010 2:11 am
by President Obama
Its a scenario, so you open it up in scenario editor. Also make sure it download properly. The file should be 81 kb.

Re: TowerProtection and TTP

Posted: Thu Jun 10, 2010 8:05 am
by Absolutely
loved that time with sico and chico <3

-shawdow-

:)

Re: TowerProtection and TTP

Posted: Fri Jun 11, 2010 2:43 am
by President Obama
Lol which time Abso, theres been many times. Pitty I dont stay in much contact with chiko anymore. He stopped using msn and went to to facebook.