How to make
- Arntzen
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How to make
animals in scen editor the ability to get babies?
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Re: How to make
loooool
-NeW-: ey idiot
-NeW-: triki
-NeW-: no
-NeW-: stupid
-NeW-: u are syndrom down
-NeW-: and retardet
simple_faith Assassin was pretty great
Kazter:Assassin was shit.
- Arntzen
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Re: How to make
Ehh, I realize that came out... Still.. How to do it? If you just add Elephants for example they wont produce shit whole game.
- lightnessking.
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Re: How to make
so far i know, only possible with work arounds. Example: Add 1 iron to elephant every second, if elephant has 500 iron, create elephant in LOS from other elephant.
Be sure to set LOS to 1 or 2 tho lol.
Could be a shit load of work. depending how you want it.
Be sure to set LOS to 1 or 2 tho lol.
Could be a shit load of work. depending how you want it.
You cannot make another post so soon after your last.
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Re: How to make
As far as I recall, the whole animals making babies thing is a hardcoded feature of the tournament scripts (the scripts that run during a normal EE match) and has to be replicated by triggers.
You could do it as LightnessKing said, but you can simplify it further as:
IF elephant has existed for X amount of time, THEN spawn an elephant near original elephant.
You can simulate the growth of the elephant by using object scale size, using the above trigger as a template:
IF elephant has existed for i amount of time, THEN make object size A
IF elephant has existed for j amount of time, THEN make object size B
IF elephant has existed for k amount of time, THEN make object size C
and so on so forth.
Hope this helped.
You could do it as LightnessKing said, but you can simplify it further as:
IF elephant has existed for X amount of time, THEN spawn an elephant near original elephant.
You can simulate the growth of the elephant by using object scale size, using the above trigger as a template:
IF elephant has existed for i amount of time, THEN make object size A
IF elephant has existed for j amount of time, THEN make object size B
IF elephant has existed for k amount of time, THEN make object size C
and so on so forth.
Hope this helped.
- President Obama
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Re: How to make
Destiny, you da real 1?
That made eternal darkness and all that?
Also your posting on threads that are like 1-2 months old, even my post now is a bit late.
That made eternal darkness and all that?
Also your posting on threads that are like 1-2 months old, even my post now is a bit late.
This signature is only 17kb. That makes it ftw.
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Re: How to make
Yep, that's me, sorry about gravedigging, I just wanted to see if I could help.President Obama wrote:Destiny, you da real 1?
That made eternal darkness and all that?
Also your posting on threads that are like 1-2 months old, even my post now is a bit late.
- President Obama
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Re: How to make
Heh it doesn't matter, this forum gets whatever it gets, its just an information pool. Pretty amazing your still in the community after all this time, those scens must of taken a bloody long time to make. Good fun though.
This signature is only 17kb. That makes it ftw.
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- Arntzen
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Re: How to make
ya i tried that, but it didn't work. also most of the animals just stand on the same spot whole game.
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Re: How to make
Isn't there a toggle in the editor for something to do with animal ai? In most of my scenarios the animals don't stop producing babies and it annoys me to no end
I mean, I have workarounds to deal with it but I don't really know how to prevent it in the first place
I mean, I have workarounds to deal with it but I don't really know how to prevent it in the first place
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Re: How to make
I don't know what you mean. In my scenarios all animals are making babies normally. Also they are moving normally, just as they would in a normal game.
See my example scenario attached.
See my example scenario attached.
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- MOST FLESH.scn
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