Enable/Disable autoattack from Towers

Talk about anything EE related and doesn't belong in another forum. Gameplay, chit-chat, or any questions you have -- it all belongs here.
Jack1st
Novice Member
Posts: 15
Joined: Mon Feb 20, 2012 10:36 am

Re: Enable/Disable autoattack from Towers

Post by Jack1st »

just do not build any towers too close to your hunt. its your own fault if ur hunt gets killed by your towers even if its the opponent who make them shooting at your hunt. smart players will always take advantage of your mistakes.

User avatar
Eisregen
Senior Member
Posts: 295
Joined: Mon Apr 06, 2009 6:07 pm
Lobby Username: Lycantropia
Location: Mordor

Re: Enable/Disable autoattack from Towers

Post by Eisregen »

noobs! go cupper and farm.
xdfsddsvfdsvvadf

User avatar
Arntzen
Administrator
Posts: 1983
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Enable/Disable autoattack from Towers

Post by Arntzen »

Jack1st wrote:just do not build any towers too close to your hunt. its your own fault if ur hunt gets killed by your towers even if its the opponent who make them shooting at your hunt. smart players will always take advantage of your mistakes.
Word
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

sporaTiK
Intermediate Member
Posts: 87
Joined: Mon Feb 09, 2009 6:29 pm

Re: Enable/Disable autoattack from Towers

Post by sporaTiK »

if this tower thing is allowed... then plaguing animals sounds pretty acceptable as well. its your fault if your animals are too close to cits who are getting plagued

User avatar
Arntzen
Administrator
Posts: 1983
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Enable/Disable autoattack from Towers

Post by Arntzen »

If YOUR citz somehow plague YOUR animals then its YOUR bad.. Same thing with tower attacking animals..

This is my opinion anyways
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

Jack1st
Novice Member
Posts: 15
Joined: Mon Feb 20, 2012 10:36 am

Re: Enable/Disable autoattack from Towers

Post by Jack1st »

the problem is that in order to plague hunting cits you mostly need to run through the hunt with ur plagued clubs which is ak then imo.

User avatar
Eisregen
Senior Member
Posts: 295
Joined: Mon Apr 06, 2009 6:07 pm
Lobby Username: Lycantropia
Location: Mordor

Re: Enable/Disable autoattack from Towers

Post by Eisregen »

pre rules are shit anyway you can use cits for kill all hunt and no1 can say anything about that,
hunting is legal.. and killing cits with clubs not... wtf stupid rules.
towering enemys hunt is seems legal too in that few pre games i have played.
when u fear stuck in stoneage dont play on plains.
xdfsddsvfdsvvadf

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Enable/Disable autoattack from Towers

Post by eeralf_ »

i love autoattack on towers, cuz fuck tigers, tigers also attack towers on building, np, for cits

but what sense make towers doesnt attack?, only when u have slave in civ-building

and for pre, pre maybe a good playing against commp, but with real players most boring, only clubs

so Mid have more and Indy also, a pre is most better when some goese time, but real most a game is end before next time, maybe im wrong, but pre game is a real random game, u have good animals and it work, u dont have , u fail
Ralf
Image

User avatar
Arntzen
Administrator
Posts: 1983
Joined: Sun Jan 17, 2010 4:13 am
Lobby Username: _[eC]_Arntzen_
Location: Norway

Re: Enable/Disable autoattack from Towers

Post by Arntzen »

eeralf_ wrote:maybe im wrong, but pre game is a real random game, u have good animals and it work, u dont have , u fail
Ralf
Gotta agree here, spesually 0 hunt vs a guy with dobbel hunt. This might not seem much, but if you dont overeat your hunt you'll have an extra foodsuply all game. I'm thinking around 3000+ food before copper. Might be wrong. Also in 3v3 the hunt is always unfair, just stupid. (Maybe add another foodpatch for each player just for 3v3's atleast?)
A Good Place to Start: viewtopic.php?f=75&t=3884
Click to download: eC Civilization

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Enable/Disable autoattack from Towers

Post by eeralf_ »

and Ghist see that, a Hippon need 10 mins for next hippon, but a elephant do it in 4 mins, so the peep with elephants have 290 food more in 4 mins, grrrrrrrrrrrrr

i know this goes more in micro, but its real, the fuck animals do bad for some players

Ralf
Image

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Enable/Disable autoattack from Towers

Post by eeralf_ »

this mean when u have only 4 hippos u sucks in pre
Image

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Enable/Disable autoattack from Towers

Post by eeralf_ »

Reh do it in 1,5 Mins F11
Giraffes in 2,5 Mins F11
Sheeps do it in 2 Mins F11
and so on

but fuck Hippos and walroos take 10 mins
Image

User avatar
eeralf_
Nemesis
Posts: 706
Joined: Thu Oct 06, 2011 1:07 am
Lobby Username: eeralf
Location: Mannheim (Deutschland)
Contact:

Re: Enable/Disable autoattack from Towers

Post by eeralf_ »

sry, then iam post again and again , but my brain is most faster me

what i mean is, in ee, animals are shit on some situations, grrrrrrrrrrrrrrr, it never be fair some times

for e.g in Mid animals, it isnt realy importend, but in pre its importend

hope my english is ok for u

Ralf
Image

sporaTiK
Intermediate Member
Posts: 87
Joined: Mon Feb 09, 2009 6:29 pm

Re: Enable/Disable autoattack from Towers

Post by sporaTiK »

Jack1st wrote:the problem is that in order to plague hunting cits you mostly need to run through the hunt with ur plagued clubs which is ak then imo.
well if i have clubs, whether plagued or not, and i see cits on hunt... im gunna go after them. So, it is your fault for having cits close to hunt. This is the same as the tower dilemma and saying its ok to run a club back and forth to kill hunt. only difference is tower versus plague. For the record I think pre is noob and pretty boring... and if you make a gay rule saying 'NO AK' then there should be no intentional AK including the tower dilemma and plague. You can't allow one and not the other since both are intentional and both are using the enemy against itself. You guys have weird reasoning.

sporA_


BTW: pre would be more interesting with no rules (aka: animal kill allowed). The way LEET pLaYas pLaY

User avatar
lightnessking.
Nemesis
Posts: 2050
Joined: Fri Nov 27, 2009 9:27 pm

Re: Enable/Disable autoattack from Towers

Post by lightnessking. »

eeralf_ wrote:this mean when u have only 4 hippos u sucks in pre
In plains you usually don't have 4 hippo's, you ALWAYS have 2 hippo's and a high percentage chance of a second herd such as elephants/deers/horses etc, and a small percentage for a third herd. (also ele's, deers and horses etc.)
sporaTiK wrote:

BTW: pre would be more interesting with no rules (aka: animal kill allowed). The way LEET pLaYas pLaY
Then I guess no one will ever get to stone/copper and the pre2nano/space set will die.
You cannot make another post so soon after your last.

Post Reply

Return to “EE General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest