Big Problem - multiplayer scenario started as single player
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Big Problem - multiplayer scenario started as single player
So I have a big problem with my NEW AI scenario. I created it as a single player scenario, so I guess the slots for the other players aren't open. Now it was a huge amount of time to create all the Triggers for this Scenario and therefore it's impossible for me to create all the Triggers again in a multiplayer scenario. I hope you understand what I mean.
I already tested it to play it with other human players online. They can join the game, but it can't start. How can I open the other slots for the other players, so it's playable for several human players?
I already tested it to play it with other human players online. They can join the game, but it can't start. How can I open the other slots for the other players, so it's playable for several human players?
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- New AI Pre Alpha 0.1.1 Multiplayer.scn
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- Arntzen
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Re: Big Problem - multiplayer scenario started as single pla
you are literally fucked.
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Re: Big Problem - multiplayer scenario started as single pla
No possibility to save the scenario?
Lightnessking?
Lightnessking?
- Arntzen
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Re: Big Problem - multiplayer scenario started as single pla
it's not possible to "open slots for other players" on a singleplayer scen:S Template is super important.
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Re: Big Problem - multiplayer scenario started as single pla
Don't feel bad. Everyone's done it at least once. Well, feel a little bad, you still have to remake the whole thing.
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Re: Big Problem - multiplayer scenario started as single pla
Now thinking about it, if all players except player 1 are for human players, how do you test your scenario then? I mean they won't do anything if you test it alone, so how can you see that your scenario is working?
- Arntzen
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Re: Big Problem - multiplayer scenario started as single pla
In scenario editor you cannot create a "Human spot", you can only create a "Computer spot". Therefor you need before going to the scenario editor host a game with human spots, and the name you want them to have. Save this as fast as possible. Go to /data/Saved Games and find that save, copy it over to data/scenarios and change it from .ees to .scn file. NOW open scenario editor and load that file.
This is the only way to make multiplayer scenario in EE.
This is the only way to make multiplayer scenario in EE.
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Re: Big Problem - multiplayer scenario started as single pla
Thank you Arntzen, but I think you didn't understand my question.
I already understood that I have to remake the whole Scenario if I want that other human players can play it.
Now my question:
If I do that, how can I test my AI here, at my home, without Internet connection? Who will fight against it for training?
At the moment I let the other AIs fight against my main AI to test the triggers, but if they are for human players, they wouldn't do anything so I couldn't test my AI anymore.
Hopefully you understand what I mean.
I already understood that I have to remake the whole Scenario if I want that other human players can play it.
Now my question:
If I do that, how can I test my AI here, at my home, without Internet connection? Who will fight against it for training?
At the moment I let the other AIs fight against my main AI to test the triggers, but if they are for human players, they wouldn't do anything so I couldn't test my AI anymore.
Hopefully you understand what I mean.
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Re: Big Problem - multiplayer scenario started as single pla
For most cases couldn't you just activate the triggers yourself? Otherwise you'll need to test with other players.
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Re: Big Problem - multiplayer scenario started as single pla
Yes I could activate the Triggers myself, but that would be more work. Now I just let the game running and see how my AI is doing.
- lightnessking.
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Re: Big Problem - multiplayer scenario started as single pla
didn't jodocus had a solution for this? something with editing stuff in the .scn file? Not quite sure tho. But if he doesn't have a solution -> read first post of Arntzen
You cannot make another post so soon after your last.
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